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Label Win
Label Lose
Victory conditions must be met in order to win a fight and the conditions are changing with each type of fight. Here is the list victory of conditions by modes.

Victory Conditions by mode Edit

Normal Edit

Label Timesup

Upon time out.

Victory conditions under normal circumstances.

  • The player must defeat the enemy, for 2 rounds in order to win.
  • There is a limit of 99 seconds for each round.The opponent wins on timeout
  • There can be a total of 3 rounds.
  • There is no tie, if both fighters had their hp gone 0, the player loses.
  • The opponents don't't have any perks or enchantments.
  • Tournament,Challenge,bodyguard,challenger fights use normal victory conditions.

Boss fights Edit

  • The player must defeat the enemy, for 3 rounds in order to win.
  • There is a limit of 99 seconds for each round.The opponent wins on timeout
  • There can be a total of 5 rounds.
  • There is no tie, if both fighters had their hp gone 0,the player loses.
  • Bosses have perks, enchantments and increased difficulty.

Survival Edit

  • The player must defeat 10 enemies, with 10 rounds in order to Win.
  • There is a limit of 99 seconds for each round.
  • There can be a total of  10 rounds (before interlude)/6 rounds (after interlude)
  • If the player loses in a round, then the player loses survival itself.
  • There is no tie, if both fighters had their hp gone 0,the player loses.

Challenges Edit

Some challenges have altered victory conditions.

  • Perform X Combo to win: the player can either win by decreasing enemy health to 0, or performing X amount of combos.(1 Round).
  • Reach X Style to win: the player can either win by decreasing enemy health to 0, or reaching X style.(1 round).
  • Disarm enemy to win: the player must decrease enemy health to 0 in order to win. (1 round).
  • Loss on ring out, but you win on Time out: the player will win on timeout but loses if goes to red zone. (2 rounds).
  • You win on time out: the player will win on timeout (2 rounds).
  • Score victory: the player must score more hits than the opponent in order to win. (2 rounds).
    • Some score victory challenges include head hits only, critical hits only and kicks only.

Ascension Edit

  • The player must defeat the opponent for one round in order to win.
  • There can be only 1 round.
  • If the player loses, it increases immunity.
  • There is no tie, if both fighters had their health gone 0,the player loses.
  • Some ascension battles include victory conditions of the challenges.


Gates Of Shadows Edit

  • The player must defeat 6 demons within 6 rounds
  • Some rounds include victory conditions of the challenges.
  • Demons have special perks and enchantments.
  • If the player loses in a round, then the player loses Gates of Shadows challenge.

Underworld Battles Edit

  • Players have to destroy the shield of the boss before time limit ends.
  • If time limit ends before shield is broken, all players in the raid lose.
  • If boss' shield is broken, time limit is removed, players can challenge the boss anytime.
  • After the shield is broken, players can fight until they defeat the boss. Regardless of how many times they are defeated.


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