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# 41 [[Credit]]s
 
# 41 [[Credit]]s
 
At the completion of round 6 the player is awarded the achievement "'''Presumed Innocent'''" for the completion of Survival in factory, and awarded the achievement "'''Survival of the Fittest'''" for the completion of Survival in incubator in Act VII.
 
At the completion of round 6 the player is awarded the achievement "'''Presumed Innocent'''" for the completion of Survival in factory, and awarded the achievement "'''Survival of the Fittest'''" for the completion of Survival in incubator in Act VII.
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[[Category:Shadow Fight 2]]
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[[Category:Gameplay]]

Revision as of 19:41, 11 November 2015

Survival is one of the main modes of play. In Shadow Fight 2. It is unlocked in Act I right after playing of a few rounds of the Tournament and is available for play in other acts right after their beginning. Unlike other modes, Survival Mode has different style of playing. There are ten rounds for Survival Mode in first six Acts and six in the Interlude and Act VII. In each round the player faces Ninjas (Looters in Act VII) with various weapons available from the current and the most recently past Acts. A single random ninja appears for only one round per attempt.

The player has to survive all ten/six rounds in order to score a win and the full reward including the fight bonuses; failing at any round will be considered a loss. Each round has a fixed reward of its own and when the player fails to survive a round, the reward of the last round passed is given plus the fight bonuses. All ten rounds must be played in succession to its previous. Survival Mode provides very small amount of XP per win and thus is not a good method of levelling up.

Survival Mode has an ascending difficulty with the first level being the easiest while the tenth (or sixth during Interlude and Act VII) being most difficult regardless of the skill level or the equipment the player is on. After completion of any round the player has to continue the following with the remaining health and health is not restored before any round. Rather it does slightly replenish after each round.

Note that in addition to the rewards for Survival, you gain massive bonuses depending on how you play. Factors such as how many times you performed the First Strike contribute to the bonus coins awarded. Base rewards for Survival in each Act are:

Act I

Reward for completion of each round is:

  1. 30 Gold coins
  2. 75 coins
  3. 120 coins
  4. 165 coins
  5. 210 coins
  6. 255 coins
  7. 300 coins
  8. 345 coins
  9. 420 coins
  10. 480 coins

At the completion of round 10 the player is awarded the achievement "Panda Bear" for the completion of Survival in Act I

Act II

Reward for completion of each round is:

  1. 150 coins
  2. 2,420 coins

At the completion of round 10 the player is awarded the achievement "Forester" for the completion of Survival in Act II

Act III

Reward for completion of each round is:

  1. 750 coins.
  2. 8.850 coins
  3. 12,080 coins

At the completion of round 10 the player is awarded the achievement "Swamp Warrior" for the completion of Survival in Act III

Act IV

Reward for completion of each round is:

  1. 3,750 coins
  2. 60,420 coins

At the completion of round 10 the player is awarded the achievement "Spelunker" for the completion of Survival in Act IV

Act V

Reward for completion of each round is:

  1. 18,750 coins
  2. 273,000
  3. 302,080 coins

At the completion of round 10 the player is awarded the achievement "Sole Survivor" for the completion of Survival in Act V

Act VI

Reward for completion of each round is:

  1. 93,750 coins
  2. 1,510,420

At the completion of round 10 the player is awarded the achievement "Sunstroke" for the completion of Survival in Act VI.

Act VII

Reward for completion of each round is:

  1. 5 Credits
  2. 41 Credits

At the completion of round 6 the player is awarded the achievement "Presumed Innocent" for the completion of Survival in factory, and awarded the achievement "Survival of the Fittest" for the completion of Survival in incubator in Act VII.