FANDOM


Harrier Hooks are a super weapon from Act II: Secret Path in Shadow Fight 2. They are unlocked at level 10, along with Krises. Harrier Hooks has high damage, slow speed and medium range. They are used by the Eternal Hoaxen

Attack OverviewEdit

  • Axes Slash: Character swings an axe downward.
  • Axes Double Slash: Character swings an axe downward, then pivots on one foot and swings both axes downward.
  • Axes Strong Slash: Character lifts one axe over their head, then steps forward and slams the axe onto the ground.
  • Axes Super Slash: Character swings both axes downward twice as they steps forward, then leaps forward and slams an axe into the ground as they lands.
  • Axes Spinning Slash: Character pivots on one foot, then swings an axe horizontaly.
  • Axes Upper Slash: Character steps forward and swings one axe vertically.
  • Axes Low Slash: Character steps forward, kneels, and swing both axes horizontally.
Move Name Power How to Perform Combo
HarrierHooksStance
Axes Stance Start of Fight
HarrierHooksSlash
Axes Slash
Base damage

11

Punch
HarrierHooksDoubleSlash
Axes Double Slash
Base damage

11


Base damage

12

Punch, Punch
HarrierHooksStrongSlash
Axes Strong Slash
Base damage

20

Forward+Punch
HarrierHooksSuperSlash
Axes Super Slash
Base damage

11


Base damage

11


Base damage

18

Forward+Punch, Punch
HarrierHooksSpinningSlash
Axes Spinning Slash
Base damage

15

Backward+Punch
HarrierHooksUpperSlash
Axes Upper Slash
Base damage

17

Up+Punch
HarrierHooksLowSlash
Axes Low Slash
Base damage

15

Down+Punch