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Tribal Child is the name of a main quest of Chapter V in Shadow Fight 3. It takes place at the canyon area of the island.

Story[]

The party advances further into the island, and eventually finds a little girl dressed in white. The girl greets them, and they recognize her as Moira, who called the Shadow Mind. A local approaches them, and Moira tells them to run, as the island Chief forces the locals to attack everyone who come there.

Fight Info[]

This fight consists of up to three rounds, and the player must score two victories in order to win. The timer for each round is 99 seconds, and the players must defeat the tribemen before the timer ends. Otherwise, they will lose that round.

Enemy Info[]

  • Name: Islander
  • Fighting Style: Dynasty
  • Weapon: Fisherman's Dadao (Dadao)
  • Armor: Ritual Armor
  • Helm: Tribal Helmet
  • Ranged Weapon: Composite Bow (Bow)
  • Recommended Power: 7560

Move and Perks[]

  • Accusation ICON SUPER DADAO 2

A sequence of 4 attacks with Dadao.

  • Backstabber ICON PERK BACKSTABBER

Ignore the player's block and deal additional damage when attacking from behind.

  • Cornered Cat ICON PERK CORNERED CAT

Gain more damage if her health is under 20%.

Shadow Abilities[]

  • Tornado SHADOW AGILE WEAPON TORNADO

Leaps forward while spinning horizontally with a whirl of shadow energy around her, knocking back the player.

  • Shift SHADOW AGILE ARMOR

Spins in a whirl of Shadow energy, and teleports behind the player, knocking them down if they are close.

  • Whirl SHADOW AGILE HELMET

Forms a circle of Shadow energy under the player with both hands. After a moment of charging, a whirlwind erupts from the circle, sending the player to fly up if caught.

  • Cloud SHADOW RANGED AGILE CLOUD

Charges up and fires an arrow that explodes into a small shadow cloud on contact with the player, masking all movements within the cloud and inflicting incessant damage to the player if they linger in the cloud.

Rewards[]

Winning this fight rewards the players with 20 experience and some coins.

The amount of coins given depends on the number of:

  • Head hits dealt by the players.
  • Shadow abilities performed by the players
  • Critical hits dealt by the players.
  • First Strikes dealt by the players.
  • Maximum combo performed by the players.

3 cards (plus one bonus card) are also obtained. These cards can be either items, special moves, or perks with a rarity of Common, Rare, Epic, or Legendary.

Gallery[]

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