Armor is one of the four types of equipment that are available in Shadow Fight 3, along with weapon, helm, and ranged weapon. Armor reduces the damage dealt to the body and increases the power of unarmed attacks (punches, kicks, and throws). Armor also defines the fighting style of a character.
Armors are classified based on their rarity: Common, Rare, Epic, and Legendary. Armors with higher rarity are stronger and come with more slots. All armors, except for the Common armors, come with Shadow Ability.
Armors can be bought from the store. Otherwise, they can be obtained from chests won in duels, booster packs, or looted from defeated opponents. If the players receive an armor that already owned, a part of an upgrade bar will fill up. When the upgrade bar fully filled up, the armor will be upgraded, and a number of Shadow Energy will be given. Better chests and booster packs may contain armors with higher rarity. As for the drops from opponents, the players may obtain armors with random rarity; it is possible to get an armor with Epic or Legendary rarity, but the chance is small.
Special armors are limited-time armors that can only be bought from the store with a special currency. They are only available during special events update. Once obtained, special armors will stay with the players even if the event is already over. Their rarity are classified as Unique (comparable to Legendary) and comes with 3 slots.
The player will assume the fighting style of the Legion faction if they do not have an armor equipped.
Legion armors does not allow the character to perform wall jump.
Dynasty and Heralds armors share similar kick movesets, although Heralds armors cannot deal as much kick combo as Dynasty armors. Most attacks dealt with the Heralds armor are quick and precise, while Dynasty armor can hit in a broad angle and deals more combo.
Some armors of a faction have different fighting stance than their counterpart. An example are the Legion armors with metal fists (like Laminar Cuirass).