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Act I: Hero Reborn is the first act in Shadow Fight 2. Act I comprises 5 modes of play: Tournaments, Storyline fights, Survival, Duel, and Old Wounds, the Special Edition exclusive.

Act I is set in a small town. Shadow comes there after he opened the Gates of Shadows and lost his flesh and soul and became a mere silhouette of his former self. In here, he meets Sensei and May. They accompany Shadow on his quest to collect the demon seals, in hope to close the gates he opened.

Modes Of PlayEdit

Main Article: Modes of Play

TournamentsEdit

Tournament

The player must go through simple fights in 24 stages one by one with a maximum of 3 rounds each, and must win two rounds in each stage to score a victory. Winning rewards the player with gold coins and XP points.

Stage Enemy Equipment Rewards
XP Coins
1 Monkey

Weapon: Unarmed
Armor: None
Helm: None

50 40 coins
2 Thorn

Weapon: Triangle Knives
Armor: Barbarian Armor
Helm: None

50 90 coins
3 Jester

Weapon: Knives
Armor: Barbarian Armor
Helm: Snake Mask

50 130 coins
4 Iron

Weapon: Unarmed
Armor: None
Helm: None

50 170 coins
5 Thorn

Weapon: Triangle Knives
Armor: Snake Harness
Helm: Snake Mask

50 220 coins
6 Madman

Weapon: Knuckles
Armor: Riveted Jacket
Helm: Pointed Helm

50 230 coins
7 Velvet

Weapon: Sai
Armor: Barbarian Armor
Helm: Kabuto

50 240 coins
8 Vulture

Weapon: Knives
Armor: Red Doublet
Helm: Close Helm

50 250 coins
9 Iron

Weapon: Knuckles
Armor: Snake Harness
Helm: Snake Mask

50 260 coins
10 Velvet

Weapon: Sai
Armor: Barbarian Armor
Helm: Light Helm

50 350 coins
11 Rogue

Weapon: Steel Batons
Armor: Robe
Helm: Conical Hat

50 380 coins
12 Thorn

Weapon: Triangle Knives
Armor: Snake Harness
Helm: Close Helm

50 410 coins
13 Madman

Weapon: Knuckles
Armor: Leather Jacket
Helm: Pointed Helm

50 440 coins
14 Rogue

Weapon: Steel Batons
Armor: Robe
Helm: Light Helm

50 470 coins
15 Jester

Weapon: Knives
Armor: Ronin Doublet
Helm: Snake Mask

50 500 coins
16 Fiend

Weapon: Machetes
Armor: Snake Harness
Helm: Close Helm

50 520 coins
17 Velvet

Weapon: Sai
Armor: Barbarian Armor
Helm: Kendo Mask

50 540 coins
18 Iron

Weapon: Knuckles
Armor: Red Doublet
Helm: Light Helm

50 560 coins
19 Fiend

Weapon: Machetes
Armor: Robe
Helm: Conical Hat

50 580 coins
20 Rogue

Weapon: Steel Batons
Armor: Snake Harness
Helm: Close Helm

50 690 coins
21 Vulture

Weapon: Knives
Armor: Red Doublet
Helm: Light Helm

50 810 coins
22 Velvet

Weapon: Sai
Armor: Barbarian Armor
Helm: Kendo Mask

50 930 coins
23 Rogue

Weapon: Steel Batons
Armor: Robe
Helm: Pointed Helm

50 1,000 coins
24 Fiend

Weapon: Machetes
Armor: Red Doublet
Helm: Conical Hat

50 1,200 coins

Storyline FightsEdit

See: Lynx for more information regarding the demon and his bodyguards

Lynx Icon
Shadow has to defeat Lynx and his 5 bodyguards to collect the blue seal. Shadow fights them on a Rooftop at the night.
Enemy Equipment Rewards
XP Drops
Shin

Weapon: Kunais
Armor: Custom
Helm: Snake Mask

100    90  Coins
Brick

Weapon: Steel Batons
Armor: None
Helm: None

100   490 Coins
Needle

Weapon: Sai
Armor: Barbarian Armor
Helm: Close Helm

100   830 Coins
Ghost

Weapon: Ninja Sword
Armor: Robe
Helm: Custom

100   1,100 Coins
Dandy

Weapon: Swords
Armor: Leather Jacket
Helm: Close Helm

100   1,900 Coins
Lynx

Weapon: Lynx's Claws (enchanted with Time Bomb and Poisoning)
Armor: Modified Leather Jacket
Helm: Modified Light Helm
Ranged Weapon:

  • Shurikens (enchanted with Time Bomb)
  • Throwing Daggers (enchanted with Time Bomb and Poisoning)

Special Ability: Invisibility (make himself invisible for a period of time)

500 Blue Seal
3 Gems

SurvivalEdit

Survival
Survival is unlocked after completing 7 Tournament stages. It is a mode where the player fights many enemies at once, up to 10 enemies. The more enemies defeated, the more coins the player can get, and the higher the difficulty as well. This fight takes place in a Bamboo Forest. At the completion of round 10 the player is awarded the achievement Panda Bear for the completion of Survival in Act I.

Reward for completion of each round is:

  1. 40 coins
  2. 90 coins
  3. 140 coins
  4. 190 coins
  5. 250 coins
  6. 320 coins
  7. 390 coins
  8. 470 coins
  9. 560 coins
  10. 640 coins

DuelEdit

Duel
Duel are unlocked after defeating two bodyguards of Lynx. It has a maximum of three rounds in every try; two of which are required to win. Rewards are some EXP and coins (up to 640). The player is given random equipment in duels. It is only available to fight every 4 hours and needs internet connection. It takes place in Highlands.

Old Wounds (Special Edition only)Edit

Oldwounds
Old Wounds is an exclusive game mode which tells the past of Sensei, narrated by Sensei himself. It is available only in the Special Edition, unlocked after completing three tournament stages. The story in this part is about Sensei's encounter with the Prince and Lynx. Rewards are an amount of gems. It takes place near a statue inside a forest.
Enemy Equipment Difficulty Reward
Spark

Weapon: Triangle Knives
Armor: Snake Harness
Helm: None
Ranged Weapon: Throwing Daggers

Hard 8 Gems
Cleric

Weapon: Knuckles
Armor: Leather Jacket
Helm: Snake Mask
Ranged Weapon: Throwing Daggers

Hard 8 Gems
Lynx

Weapon: Lynx's Claws (enchanted with Time Bomb and Poisoning)
Ranged Weapon: Throwing Daggers (enchanted with Time Bomb and Poisoning)

Hard 11 Gems

StorylineEdit

PreludeEdit

Shadow returns to a place where his Sensei is residing. His Sensei mocks him for being "vain", but quickly becomes serious. His Sensei test Shadow to see if he retains his combat abilities. He trials Shadow against a punching bag, and from a glance concludes that Shadow still possesses some fighting potential.

Then, Sensei tests Shadow against Kenji, his other disciple. Shadow is victorious, and Sensei commends him.

Sensei then suggests that Shadow challenge the first demon, Lynx. He pits Shadow against Shin, the first bodyguard of Lynx.

MainEdit

Shadow learns about the criminal organization, the Order. When Shadow is successful, he meets a major character in the story, May.

From this point on, May accompanies Shadow and Sensei on their quest to collect the demon seals. May tells Shadow about tournaments and survival, which he uses to earn money to fund his arsenal of weapons and armor.

Shadow then defeats each of Lynx's bodyguards, and unlocks Duel upon defeating the second bodyguard, learning more and more about the Order and its members with every battle. He also battles Trickster, a talented fighter who gives up his Nunchacku if Shadow manages to best him in combat.

By this time, Shadow is ready to fight Lynx. The battle occurs at night time on a rooftop. Lynx invites Shadow to join the Order, but Shadow declines and insists a fight take place. The fight against Lynx however is a challenging one forcing him to stay within close range, as Lynx uses the so-far unusable ranged weapons.

Shadow defeats Lynx, and Lynx becomes fearful of losing control of the Order. But when Lynx becomes aware that Shadow only seeks the seal, he surrenders it, and leaves. Shadow then unlocks the use of ranged weapons.

Characters Introduced in Act IEdit

New Equipment and ItemsEdit

Gallery Edit


More in Sf2 mainpagelogo dark
Story
Characters    Bodyguards    Challengers    Bosses

Act I   Act II   Act III   Act IV   Act V   Act VI   Interlude   Act VII

Equipment
Armors    Weapons    Helm    Ranged Weapons    Magic

Enchantments    Shadow Orbs

Modes of Play
Tournament    Challenges    Survival    Duels    Gates of Shadows

Ascension    Old Wounds    Underworld    Eclipse

Gameplay
Combos    Fight Terms    Difficulties    Perks    Experience

Currencies   Shop   Energy   Achievements